Launch


Yet another chill mini-golf isometric game. What mechanics would you want to see in it ?

It's been a long time since I've been looking for a solo mini-golf game that I like. Despite the very good references already available online, I was struggling to find the perfect recipe for what I love. So, I started working on a game project in Godot 4.2.1 earlier this year.

The idea originally came from the feeling we had as a child when playing Fuzzy Golf with my brothers (for those who get the reference). While trying to maintain the quality of the games I've seen showcased on this sub or elsewhere (Isoputt (where are you?), AlphaPutt (from which I've gathered many ideas even if I couldn't play it (IOS only), especially around the custom cursor and level celebration)).



Fuzzy Golf published by Pixel Painters Corp in 1995



Isoputt - I think the the dev Jason Knight stopped the project in 2020 (last tweet)

In short, a simple game but challenging. With lots of mechanics (currently only 3), many levels, and good management of the difficulty curve (which is not there yet). I'm thinking of potentially drawing inspiration from the level selection in N game (still a very old game, sorry) which allowed exploring multiple mechanics simultaneously through a level selection grid of 10*10.

I haven't really fine-tuned the art direction just yet. I've been exploring different ideas, but nothing has really clicked, so for now, I'm sticking with the simple and minimalist vibe.

I would be interested in getting feedback and knowing what you would want to see in this game next.

Oh and sometimes the game crashes, but simply restarting it should work. I haven't found the reason yet.

Files

Chilly Greens - Windows 99 MB
Feb 01, 2024
Chilly Greens - Mac 119 MB
Feb 01, 2024

Get Chilly Greens

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